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        <title>Archeotech Hoard</title>
        <link>http://heartoftheheresy.yuku.com/forums/2</link>
        <description>
        <![CDATA[ Necromunda Archives. It is read only. ]]>
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			<title><![CDATA[ House Specialties ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/478/t/House-Specialties.html</link>
			<description><![CDATA[ Has anyone else seen these rules in Gang War Issue 2? I think that it's a hilarious edition to the House gangs that give them just what they need to be able to compete against the outlanders. ]]></description>

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			<author>feeds@yuku.com (I am Angron)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/478</guid>
			<pubDate>Wed, 08 Jan 2003 20:47:46 GMT</pubDate>
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			<title><![CDATA[ Goliaths Vs. Orlocks ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/472/t/Goliaths-Vs-Orlocks.html</link>
			<description><![CDATA[ Alright, so I'm trying to decide which to use, but as much of you know, I lost my main rule book. Well, anyways, I need a small favor.<br><br>Which gang can use which stats? I love the look of both gangs, the goliaths are huge and bulky and the orlocks look exactly like I do, down to the spiky bart simpson hair. So, it's down to who gets what. Any help would be much appreciated. ]]></description>

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			<author>feeds@yuku.com (I am Angron)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/472</guid>
			<pubDate>Wed, 08 Jan 2003 15:08:10 GMT</pubDate>
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			<title><![CDATA[ 10 reasons Goliath is the best gang: ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/477/t/10-reasons-Goliath-is-the-best-gang-.html</link>
			<description><![CDATA[ 1.&nbsp &nbsp &nbsp &nbsp Swords dont run out of ammo.<br>2.&nbsp &nbsp &nbsp &nbsp Your heavies are the smallest members of the gang.<br>3.&nbsp &nbsp &nbsp &nbsp Their living conditions might actually improve if they get outlawed.<br>4.&nbsp &nbsp &nbsp &nbsp Anybody who steals weapons from Orks must be pretty bad ass.<br>5.&nbsp &nbsp &nbsp &nbsp Roid rage.<br>6.&nbsp &nbsp &nbsp &nbsp Gang leaders who actually lead, instead of acting as snipers.<br>7.&nbsp &nbsp &nbsp &nbsp Juves gain 5... ]]></description>

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			<author>feeds@yuku.com (warpfangs)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/477</guid>
			<pubDate>Tue, 07 Jan 2003 15:50:00 GMT</pubDate>
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			<title><![CDATA[ Nominate some of our weap/scenario ideas for Necro mag? ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/479/t/Nominate-some-of-our-weap-scenario-ideas-for-Necro-mag-.html</link>
			<description><![CDATA[ Hi. Clearly, we're coming up with a lot of ideas for weapons around here. Some are, of course, higher quality than others, but I'm thinking: perhaps we could all collectively try to establish which scenarios, weapon ideas, and such are the neatest (I think warpfangs came up with some hired gun ideas too, though just ideas, without statlines or credit costs), then try to collectively refine them, and try to ruthlessly expose any errors, unclear parts, or potentially over-exploitable bits, then... ]]></description>

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			<author>feeds@yuku.com (IDontHaveAName)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/479</guid>
			<pubDate>Tue, 07 Jan 2003 13:10:36 GMT</pubDate>
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			<title><![CDATA[ Throwing Stuff ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/481/t/Throwing-Stuff.html</link>
			<description><![CDATA[ Dunno if they've been done but:<br><br>Throwing Knives:  Cost = 15<br><br>Range:Str x 2  To Hit:-2  Str:As user  Dam:1  Sv.M:As user  Ammo:Auto  Special:Silent<br><br>-2 To Hit modifier.  At a first glance it may seem a little harsh, but think for a second.  How many knife fighters do you expect to have in the Underhive?  Only the most skillful will find these weapons of any use.  The cost has more to do with that the fact the weapon is silent then its... ]]></description>

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			<author>feeds@yuku.com (SquadAction)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/481</guid>
			<pubDate>Tue, 07 Jan 2003 03:04:49 GMT</pubDate>
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			<title><![CDATA[ massive wepons and guns? ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/476/t/massive-wepons-and-guns-.html</link>
			<description><![CDATA[ Is it possible for a model that has a basic, special, or heavy wepon to use a massive HtH weapon (massive sword, massive axe)?  <br><br>I'm guessing no, because the massive weapons require two hands to use.  That would mean guys with massive weapons can only be armed with pistols and grenades, right?<br><br>I'm asking because one of my fighters has &quot;hipshooting&quot; and &quot;ferocious charge&quot;, which seems a potentially fun combo, if I give him the right weapons... ]]></description>

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			<author>feeds@yuku.com (warpfangs)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/476</guid>
			<pubDate>Tue, 07 Jan 2003 00:08:56 GMT</pubDate>
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			<title><![CDATA[ A message to All Necromunda Gangs... ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/482/t/A-message-to-All-Necromunda-Gangs-.html</link>
			<description><![CDATA[ I would just like to say GOLIATHS RULE! EVERYONE ELSE DROOLS! RAHAHA! Da Iron Gits gunna take o'er da Under'ive and kill any o' youse puny gits that get in our way! ]]></description>

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			<author>feeds@yuku.com (I am Angron)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/482</guid>
			<pubDate>Mon, 06 Jan 2003 17:26:47 GMT</pubDate>
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			<title><![CDATA[ Basing- a quick idea ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/475/t/Basing-a-quick-idea.html</link>
			<description><![CDATA[ I just checked this out, and the elevated portion of the little metal center of a floppy disck is exactly the same size as a standard slotta-base.  If you broke open the disc and cutt off the floppy part, these little metal bits would make very nice (if slightly oversize) bases for minis!  <br><br>They seem great for Necromunda, if you have minis that need non-slotted bases, or want to re-base your slotted base minis.  They look industrial, and you could transport your minis by sticking them... ]]></description>

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			<author>feeds@yuku.com (warpfangs)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/475</guid>
			<pubDate>Mon, 06 Jan 2003 13:15:53 GMT</pubDate>
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			<title><![CDATA[ Another New Scenario ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/480/t/Another-New-Scenario.html</link>
			<description><![CDATA[ The Guilders Are Pissed. <br><br>The Guilders have noticed a severe lack of credits from their tolls upon the local houses, and they are pissed. Infact, they are so pissed that they have decided to descend upon the Underhive, along with all of their personal guards, which makes up a small army. <br><br>Terrain <br>This is supposed to be a highly terrained area, and very much in the defenders favor. The defenders may set up all of the terrain however they like. <br><br>Gangs <br>Each Gang sets... ]]></description>

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			<author>feeds@yuku.com (I am Angron)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/480</guid>
			<pubDate>Sat, 04 Jan 2003 13:53:08 GMT</pubDate>
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			<title><![CDATA[ STASH ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/483/t/STASH.html</link>
			<description><![CDATA[ Ok, so I got some creds left over in my stash and I was wondering exactly how much I should keep in there at the start of a campaign ]]></description>

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			<author>feeds@yuku.com (I am Angron)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/483</guid>
			<pubDate>Sat, 04 Jan 2003 12:13:44 GMT</pubDate>
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			<title><![CDATA[ Sourcebook/rulebook/outlanders, current Rulebook, or Redux? ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/484/t/Sourcebook-rulebook-outlanders-current-Rulebook-or-Redux-.html</link>
			<description><![CDATA[ Hi. I don't have Necromunda yet, but it looks sufficiently cheap/fun that I'm thinking about it. Okay, I'm not thinking about it: I'm obsessing over it and making up house rules about it based on the scraps of the rules I do know and spend most of my waking time thinking about how to equip my starting gang, but same idea.<br><br>Anyway, I'm just wondering: should I buy the current hardback rulebook from GW for $39.99, which includes the old Rulebook + Sourcebook + Outlanders supplements,... ]]></description>

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			<author>feeds@yuku.com (IDontHaveAName)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/484</guid>
			<pubDate>Fri, 03 Jan 2003 12:59:15 GMT</pubDate>
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			<title><![CDATA[ Dice Issues ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/485/t/Dice-Issues.html</link>
			<description><![CDATA[ Do any of you guys think the dice that are provided by GW are a little bias?  I did a few brief tests on some of my dice a while back and noticed that each die was more likly to produce some numbers than others.<br><br>I reckon this is a very important issue as the D6 is the basis for the probability of the entire game and so if the dice you use are flawed then the game is unfair.<br><br>I myself am considering buying some cancelled casino dice that have been cut to 0.1mm accuracy.  Any of... ]]></description>

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			<author>feeds@yuku.com (josef goldberg)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/485</guid>
			<pubDate>Fri, 03 Jan 2003 10:35:59 GMT</pubDate>
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			<title><![CDATA[ Gangs of New York ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/473/t/Gangs-of-New-York.html</link>
			<description><![CDATA[ Fans of Necromunda will find inspiration in its characters and thier attitudes and lifestyles, and maybe also in the bloody combat scenes.  <br><br>I'm already working on plans for a gang standard bearer... ]]></description>

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			<author>feeds@yuku.com (warpfangs)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/473</guid>
			<pubDate>Thu, 02 Jan 2003 21:44:28 GMT</pubDate>
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			<title><![CDATA[ New Necromunda Scenario ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/487/t/New-Necromunda-Scenario.html</link>
			<description><![CDATA[ Burn 'em At The Stake! <br><br>Scenario: <br>Rumours of a cult in the Underhive dedicated to the Dark Gods Have spread like wildfire. In order to put an end to this cult, as well as increase their status in the Guilders eyes, several gangs have gathered for discussion on what to do next. Scouts have reported strange, glowing lights illuminating from the temple, as well as hearing a strange chanting sound. The time is now, strike hard and fast before the cultists have completed their ritual.... ]]></description>

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			<author>feeds@yuku.com (I am Angron)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/487</guid>
			<pubDate>Thu, 02 Jan 2003 20:54:32 GMT</pubDate>
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			<title><![CDATA[ The Iron GITS! ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/486/t/The-Iron-GITS-.html</link>
			<description><![CDATA[ <!--EZCODE EMOTICON START :hat --><img src=http://www.ezboard.com/images/emoticons/pimp.gif ALT=":hat"><!--EZCODE EMOTICON END-->  Krag Ironfist (ldr) --180 <br>Knife, Chainsword, Bolt Pistol, Laspistol <br><br> Voli (Juve) --40 <br>Knife, Laspistol <br><br> Frag (Juve) --35 <br>Knife, Stubgun <br><br> Marus (Gngr) --75 <br>Knife, Lasgun <br><br> Scrappla (Gngr) --75 <br>Knife, Lasgun <br><br> Baal (Gngr) --70 <br>Knife, Shotgun <br><br> Sepphon (Gngr) --70 <br>Knife, Shotgun <br><br> Sven... ]]></description>

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			<author>feeds@yuku.com (I am Angron)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/486</guid>
			<pubDate>Thu, 02 Jan 2003 20:26:06 GMT</pubDate>
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			<title><![CDATA[ Argh! THe Dice are against me! ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/489/t/Argh-THe-Dice-are-against-me-.html</link>
			<description><![CDATA[ My poor goliath gang... Nothing swings their way. We played a small gang fight (d3+2 guys each side) in a Zombie infested area and they all ran to the Goliaths. Even worse ammo checks failed and exploded on autopistols and yet another ganger died!!! So they lost yet another game (they're 4/20) I guess its time to restart the  gang...<br><br>Maybe I should just go back to the Cawdor gang. ]]></description>

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			<author>feeds@yuku.com (crudnik)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/489</guid>
			<pubDate>Thu, 02 Jan 2003 07:54:17 GMT</pubDate>
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			<title><![CDATA[ scavvy mutant ideas ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/488/t/scavvy-mutant-ideas.html</link>
			<description><![CDATA[ How about some home-made mutations for thier scavvies?  Here's a few ideas I had:<br><br>New scavvy mutations:<br><br>Jackrabbit- 20 creds<br>+2 MP<br><br>Eagle Eye- 15 creds<br>Treats all ranges as short, double the distance at which fighter can detect enemy models<br><br>Berserker- 15 creds<br>The model is always affected by the rules for Frenzy and Hatred.  It still can not be affected by both in the same turn, but will be affected by Hatred when not Frenzied.<br><br>Machine Empathy- 10... ]]></description>

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			<author>feeds@yuku.com (warpfangs)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/488</guid>
			<pubDate>Wed, 01 Jan 2003 11:11:19 GMT</pubDate>
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			<title><![CDATA[ Necromunda Annual ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/492/t/Necromunda-Annual.html</link>
			<description><![CDATA[ In 2003 there will be a Necromunda Annual, costing US$15.<br><br>This will likely include the Ash Wastes rules and any &quot;New Rules&quot; from Gang War and Necromunda mag.<br><br>Happy new year<br><br>Alex ]]></description>

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			<author>feeds@yuku.com (alexholker)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/492</guid>
			<pubDate>Tue, 31 Dec 2002 05:53:59 GMT</pubDate>
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			<title><![CDATA[ New Necromunda hand-to-hand weapons ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/459/t/New-Necromunda-hand-to-hand-weapons.html</link>
			<description><![CDATA[ Comments / ideas?<br>++++++++++++++++++++++++++++<br><br>Riot Shield, other large shield:  While not a very effective weapon in itself, using a riot shield makes it much easier to survive and strike back in close combat.  This reduces the number of attack dice the enemy rolls by one, to a minimum of one.  <br>A riot shield counts as a close combat weapon; it requires one hand to use.  If the user also has another close combat weapon in her other hand, she may forgo the bonus attack die in... ]]></description>

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			<author>feeds@yuku.com (warpfangs)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/459</guid>
			<pubDate>Mon, 30 Dec 2002 00:22:51 GMT</pubDate>
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			<title><![CDATA[ Playtest New Necromunda Gang ]]></title>
			<link>http://heartoftheheresy.yuku.com/topic/490/t/Playtest-New-Necromunda-Gang.html</link>
			<description><![CDATA[ Greetings...<br>I've come up with some rules for everyone's favorite Marshals of the Imperium...Inquisitors...I'ld like help playtesting them and welcome comments and suggestions prior to passing them on to Fanatic...Please check them out and get back to me either here, at dakkadakka.com or by email...Thanks...<br><br>[link=http://www.vu.union.edu/~naumesj/gwpages/ncroinq.htm newwindow]www.vu.union.edu/~naumesj/gwpages/ncroinq.htm[/link] ]]></description>

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			<author>feeds@yuku.com (deathlynx)</author>
			<guid isPermaLink="true">http://heartoftheheresy.yuku.com/topic/490</guid>
			<pubDate>Sat, 28 Dec 2002 14:20:59 GMT</pubDate>
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